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We finally have a map!

No more fighting blind.

Up to now you've been smashing robots without really seeing where it mattered. Not anymore. Head over to the Combat tab and scroll down, and there it is: the world map. SO WHAT AM I LOOKING AT? Green is ours. Red is the AI's. The bright green spots are oases, little pockets where survivors hold out and where new players start. Along the front, every 21 km tile is chopped into 16 small tiles, and the number on each one tells you how many enemies are still hanging around. HOW DO I PLAY IT? Tap a red tile on your front and hit Destroy enemies here. Now every robot near your level that you take down knocks one enemy off that tile. Empty a small tile and it turns green. Turn all 16 green and the whole 21 km tile is free, and the fog of war lifts so you can see what's next. GETTING AROUND You can head to any liberated tile on your continent. It takes a bit of time (about 50 km an hour, quicker if you've trained endurance), and you can't hunt while you're on the road. Want into the AI's land? You'll have to fight your way in. LOOT FOR THE BEST FIGHTERS When a 21 km tile falls, the three players who took down the most robots there split a bonus of 25 % of all the XP earned in that tile, and they get some health and energy syringes on top. Check the tile's card to see who's in the lead. DON'T GET TOO COMFY The AI wants its land back. Every hour it grabs tiles that were freed more than 12 hours ago, starting at the edges, and the stronger it is on your continent, the more it takes. It can never touch an oasis, or the tile you're standing on. Open Layers and check Recent changes to see how the front has moved over the last 6, 12, 18 or 24 hours. We're all on the same map, so the more of us pushing on a tile, the faster it falls. See you out there!